Paper Publications
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[61] chenbaoquan and 吕琳. Dapper: decompose-and-pack for 3D printing. ACM Transactions on Graphics, 2015.
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[62] 吕琳. 考虑视觉显著性的模型浅浮雕位置优化算法. 计算机辅助设计与图形学学报》, 2016.
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[63] chenbaoquan , Lin Lu , Changhe Tu and 吕琳. Build-to-Last: Strength to Weight 3D Printed Objects. ACM Transactions on Graphics, 33, 2014.
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[64] Lin Lu , wangxiaoting , yangyijun , mengxiangxu and yangchenglei. 基于多边形中的点可见性快速算法. 第十七届全国计算机辅助设计与图形学学术会议论文集(会议最佳学生论文), 438, 2012.
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[65] Lin Lu , wangxiaoting , yangyijun , mengxiangxu and yangchenglei. 多边形中的点可见性快速算法. 计算机辅助设计与图形学学报》, 25, 331, 2013.
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[66] Lin Lu and 吕琳. Simple Flexible Skinning based on Manifold Modeling. International Conference on Computer Graphics Theory and Applications, GRAPP 2009., 259, 2009.
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[67] Lin Lu and 吕琳. Visibility-Based Coverage of Mobile Sensors in Non-convex Domains. Voronoi Diagrams in Science and Engineering (ISVD), 2011 Eighth International Symposium on, 1, 105, 2011.
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[68] zhangcaiming , Lin Lu and yangchenglei. 一致分布点集Delaunay三角化最佳期望时间算法. 计算机辅助设计与图形学学报》, 23, 1949, 2011.
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[69] zhangcaiming , Lin Lu and yangchenglei. 一致分布点集Delaunay三角化最佳期望时间算法. 计算机辅助设计与图形学学报》, 23, 1949, 2011.
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[70] Lin Lu and 徐凡. 面向3D打印的简单多边形多层旋转体生成方法. 计算机辅助设计与图形学学报, 2018.
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[71] Lin Lu and 饶聪. 双层可展剪刀结构的设计与建模. 计算机辅助设计与图形学学报, 2018.
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[72] Lin Lu , wangxiaoting , yangyijun , mengxiangxu and yangchenglei. 多边形中的点可见性快速算法. 计算机辅助设计与图形学学报》, 25, 331, 2013.
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[73] Lin Lu , wangxiaoting , yangyijun , mengxiangxu and yangchenglei. 基于多边形中的点可见性快速算法. 第十七届全国计算机辅助设计与图形学学术会议论文集(会议最佳学生论文), 438, 2012.
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[74] Lin Lu , chenbaoquan and 应建明. Anisotropic porous structure modeling for 3D printed objects. Comput Graphics (Pergamon), 70, 157, 2018.
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[75] Lin Lu , chenbaoquan and 薄志涛. Printable 3D Trees. Computer Graphics Forum, 36, 29, 2017.
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[76] 吕琳. 考虑视觉显著性的模型浅浮雕位置优化算法. 计算机辅助设计与图形学学报》, 2016.
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[77] 吕琳. Printed Perforated Lampshades for Continuous Projective Images. ACM Transactions on Graphics, 2016.
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[78] 吕琳. 面向层次化数据的变分圆形树图. 《软件学报》, 27, 1103, 2016.
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[79] yangchenglei and 吕琳. 复杂区域的光源优化布局算法. 计算机辅助设计与图形学学报》, 27, 1944, 2015.
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[80] 吕琳. Poisson-Disk Sampling through Disk Packing. Computational Visual Media, 2015.