王璐,山东大学软件学院教授、博士生导师,山东大学未来学者。担任中国人工智能学会智能创意与数字艺术专委会副主任、计算机学会计算机辅助设计与图形学专委会委员、中国图学学会动漫图学工程专委会委员、计算机学会人机交互专业组委员。主要研究方向是计算机图形学,包括高度真实感渲染、并行渲染、实时绘制、表观材质建模等。近年来先后承担、主持国家重点研发计划、国家自然科学基金、山东省自然科学基金重点项目、山东省自主创新及成果转化重大专项等10余项项目。在ACM TOG、SIGGRAPH、IEEE TVCG、CGF、Eurographics、Pacific Graphics、EGSR、CVM等国内外顶级学术刊物与会议上发表论文50余篇,制订“形状建模信息表示”相关国家标准2项。所研发的“RWing高度真实感并行渲染系统”是“神威·太湖之光”十大典型应用之一。
个人主页:https://wanglusdu.github.io/indexch.html
2018/09-今, 山东大学,软件学院,教授。
2012/01-2018/07, 山东大学,计算机科学与技术学院/软件学院,副教授。
2009/09-2011/12,山东大学,计算机科学与技术学院/软件学院,讲师。
2023.01-2026.12 复杂三维场景高度真实感神经渲染方法研究,国家自然科学基金面上项目(62272275), 负责人:王璐
2020.11-2023.10 大规模CAD场景可视化技术研究,国家重点研发计划(2020YFB1709203),负责人:王璐
2021.01-2023.12 面向人工智能训练的海量数据高性能分布式处理系统,山东省自然科学基金(智慧计算联合基金重点支持项目)(ZR2020LZH016),负责人:王璐
2019.01-2022.12 大规模三维场景高度真实感并行绘制技术,国家自然科学基金面上项目(61872223), 负责人:王璐
2017.07-2020.12 基于动力学的视觉特效并行模拟技术和引擎,国家重点研发计划(2017YFB0203002),负责人:王璐
2014.01-2016.12 面向影视动漫行业的渲染系统关键技术研发与应用,山东省自主创新及成果转化专项(2014ZZCX08201), 负责人:王璐
2015.01-2018.12 基于浮雕绘画元素的立体浅浮雕生成方法研究,国家自然科学基金面上项目(61472224), 负责人:王璐
2011.01-2013.12 三维人脸混合特征提取和艺术化绘制方法研究,国家自然科学基金(61003149), 负责人:王璐
2010.11-2013.11几何数据的风格化表示与绘制方法研究,山东省自然科学基金(ZR2010FQ011), 负责人:王璐
Xiao Hu , Xiang Xu, JiuXing Zhang , YanNing Xu, Lu Wang*, Perceptual Model for Foveated Rendering With Illuminance Demodulation, IEEE Transactions on Visualization and Computer Graphics, vol. 31, no. 12, pp. 10736-10745, Dec. 2025.
Youxin Xing, Zheng Zeng, Youyang Du, Lu Wang*, Beibei Wang*, Diffusion-Guided Relighting for Single-Image SVBRDF Estimation, SIGGRAPH Asia 2025.
Youyang Du, Lu Wang*, Beibei Wang*, Facial Microscopic Structures Synthesis from a Single Unconstrained Image, SIGGRAPH 2025.
Zilin Xu, Xiang Chen, Chen Liu, Beibei Wang, Lu Wang, Zahra Montazeri, Ling-Qi Yan, Towards Comprehensive Neural Materials: Dynamic Structure-Preserving Synthesis with Accurate Silhouette at Instant Inference Speed, SIGGRAPH 2025.
Xiaolong Wu, Zheng Zeng, Junqiu Zhu*, Lu Wang*, Reshadable Level of Detail Impostors for Fast Distant Objects Rendering, Computer Graphics Forum (Eurographics Symposium on Rendering 2025), 2025.
Xiaofeng Xu, Lu Wang*, Adaptive Multiple Control Variates for Many-Light Rendering, Eurographics Symposium on Rendering 2025, 2025.
Ran Chen, Xiang Xu, KaiYao Ge, Yanning Xu, Xiangxu Meng, Lu Wang*, Real-time neural soft shadow synthesis from hard shadows, Graphical Models, Volume 141, 2025, 101294.
Haosen Fu, Mingcong Ma, Junqiu Zhu, Lu Wang, Yanning Xu, Edge-aware denoising framework for real-time mobile ray tracing, Graphical Models, Volume 141, 2025, 101301.
Sizhe Zhao, Beibei Wang*, Lu Wang*, Nicolas Holzschuch, A discrete microfacet model for transparent glints rendering, Computational Visual Media, vol. 11, no. 5, pp. 953-963, October 2025.
Shunkang Xu, Xiang Xu , Yanning Xu, Lu Wang*, Data Parallel Ray Tracing of Massive Scenes based on Neural Proxy, Pacific Graphics 2024 .
Jia Li, Lu Wang*, Lei Zhang, Beibei Wang*, TensoSDF: Roughness-aware Tensorial Representation for Robust Geometry and Material Reconstruction, ACM Transactions on Graphics (Proceedings of SIGGRAPH 2024), 2024.
Xiang Chen, Lu Wang*, Beibei Wang*, Real-time Neural Woven Fabric Rendering, Proceedings of SIGGRAPH 2024, 2024.
Xiaolong Wu, Yanning Xu, Lu Wang*, Stereo-consistent Screen Space Reflection, Computer Graphics Forum (Eurographics Symposium on Rendering 2024), 2024.
Jia Li, Ziling Chen, Xiaolong Wu, Lu Wang*, Beibei Wang*, Lei Zhang, Neural Super-Resolution for Real-time Rendering with Radiance Demodulation, CVPR, 2024.
Youxin Xing, Haowen Tan, Yanning Xu*, Lu Wang*, A Tiny Example-Based Procedural Model for Real-Time Glinty Appearance Rendering, Journal of Computer Science and Technology (Special Section of CVM 2024), 39(4): 771−784, July 2024.
Xiang Xu, Lu Wang*, Arsene Perard-Gayot, Richard Membarth, Cuiyu Li, Chenglei Yang, Philipp Slusallek, Temporal Coherence-based Distributed Ray Tracing of Massive Scenes, IEEE TVCG, Vol. 30, no. 2, pp. 1489-1501, Feb. 2024.
Xiaofeng Xu, Lu Wang*, Beibei Wang*, Efficient Caustics Rendering via Spatial and Temporal Path Reuse, Computer Graphics Forum (Proceedings of Pacific Graphics 2023), Vol.42, No.7.
Zheng Zeng, Zilin Xu, Lifan Wu, Lu Wang*, Lingqi Yan, Ray-aligned Occupancy Map Array for Fast Approximate Ray Tracing, Computer Graphics Forum (Proceedings of Eurographics Symposium on Rendering 2023), Vol.42, Issue 4, July 2023.
Youxin Xing, Gaole Pan, Xiang Chen, Ji Wu, Lu Wang*, Beibei Wang*, Real-time All-frequency Global Illumination with Radiance Caching, Computational Visual Media (CVMJ), 10, 923–936 (2024).
Yan Zeng, Lu Wang*, Yanning Xu, Xiangxu Meng, Neural Temporal Denoising for Indirect Illumination, IEEE TVCG, vol. 29, no. 12, pp. 5569-5578, Dec. 2023.
Zilin Xu, Zheng Zeng, Lifan Wu, Lu Wang*, Lingqi Yan , Lightweight Neural Basis Functions for All-Frequency Shading, SIGGRAPH Asia 2022 Conference Papers (SA '22), New York, NY, USA, Article 14, 1–9.
Junqiu Zhu, Sizhe Zhao, Lu Wang, Yanning Xu, Ling-Qi Yan, Practical Level-of-detail Aggregation of Fur Appearance, ACM Transactions on Graphics (Proceedings of SIGGRAPH 2022). (SCI, CCF A)
Haowen Tan, Junqiu Zhu, Yanning Xu*, Xiangxu Meng, Lu Wang, Ling-Qi Yan,Real-Time Microstructure Rendering with MIP-mapped Normal Map Samples,Computer Graphics Forum, 2022. (SCI, CCF B)
Junqiu Zhu, Sizhe Zhao, Yanning Xu*, Xiangxu Meng, Lu Wang, Ling-Qi Yan, Recent advances in glinty appearance rendering, Computational Visual Media, 2022, Vol. 8, No. 4, 535–552. (SCI, JCR Q1)
Junqiu Zhu, Yaoyi Bai, Zilin Xu, Steve Bako, Edgar Velázquez-Armendáriz, Lu Wang, Pradeep Sen, Miloš Hašan, Ling-Qi Yan, Neural Complex Luminaires: Representation and Rendering, ACM Transactions on Graphics (Proceedings of SIGGRAPH 2021). (SCI, CCF A)
Zheng Zeng, Shiqiu (Edward) Liu, Jinglei Yang, Lu Wang, Ling-Qi Yan, Temporally Reliable Motion Vectors for Better Use of Temporal Information, Ray Tracing Gems II: Chapter 25.
Zheng Zeng, Shiqiu (Edward) Liu, Jinglei Yang, Lu Wang*, Ling-Qi Yan*, Temporally Reliable Motion Vectors for Real-time Ray Tracing, Computer Graphics Forum (Proceedings of Eurographics 2021). (SCI, CCF B)
Weiheng Lin, Beibei Wang, Jian Yang, Lu Wang, Ling-Qi Yan, Path-based Monte Carlo Denoising Using a Three-Scale Neural Network, Computer Graphics Forum, Dec. 2020. (SCI, CCF B)
Zilin Xu, Qiang Sun, Lu Wang*, Yanning Xu, Beibei Wang, Unsupervised Image Reconstruction for Gradient-Domain Volumetric Rendering, Computer Graphics Forum (Proceedings of Pacific Graphics 2020),Vol.39, No.7, pp.193-203, Oct. 2020.(SCI, CCF B)
Yezi Zhao, Beibei Wang, Yanning Xu*, Zheng Zeng, Lu Wang, Nicolas Holzachuch. Joint SVBRDF Recovery and Synthesis From a Single Image using an Unsupevised Generative Adversarial Network. Eurographics Symposium on Rendering (EGSR), 2020. (CCF B)
Zheng Zeng, Lu Wang*, Beibei Wang*, Chunmeng Kang, Yanning Xu. Denoising Stochastic Progressive Photon Mapping Renderings Using a Multi-Residual Network, Journal of Computer Science and Technology, 2020, 35(3):506-521. (SCI, CCF B)
Yulin Liang, Beibei Wang, Lu Wang*. Nicolas Holzschuch, Fast Computation of Single Scattering in Participating Media with Refractive Boundaries using Frequency Analysis, IEEE Transactions on Visualization and Computer Graphics, Vol.26, No. 10, pp. 2961-2969, Oct.1 2020. (SCI, CCF A)
Yufei Chai, Yanning Xu*, Maopu Xu, Lu Wang. Two-layer microfacet model with diffraction, Computers & Graphics, 2020, 86: 71-80. (SCI, CCF C)
Weiheng Lin, Beibei Wang*, Lu Wang*, Nicolas Holzschuch. A Detail Preserving Neural Network Model for Monte Carlo Denoising. Computational Visual Media Journal, 6(2): 157-168, June 2020.(SCI, JCR Q1)
Liangsheng Ge, Beibei Wang, Lu Wang*, Xiangxu Meng, Nicolas Holzschuch. Interactive Simulation of Scattering Effects in Participating Media Using a Neural Network Model. IEEE Transactions on Visualization and Computer Graphics, December 2019.(SCI, CCF A)
Junqiu Zhu, Yanning Xu*, Lu Wang*. A Stationary SVBRDF Material Modeling Method Based on Discrete Microsurface, Computer Graphics Forum (Pacific Graphics 2019), 38(7): 745-754, November 2019. (SCI, CCF B)
Xiang Xu, Beibei Wang, Lu Wang*, Yanning Xu, Chenglei Yang, Xiangxu Meng. A Task and Data Balanced Distributed Photon Mapping Method, Computers & Graphics, 82: 214-221, August 2019. (SCI, CCF C)
Yajie Xu, Lu Wang*, Yanning Xu, Siyuan Qiu, Maopu Xu, Xiangxu Meng*, Cross-device task interaction framework between the smart watch and the smart phone, Personal and Ubiquitous Computing, pp.1-11, 2019.(SCI, CCF C)
Beibei Wang, Lu Wang, Nicolas Holzschuch. Fast Global Illumination with Discrete Stochastic Microfacets Using a Filterable Model. Computer Graphics Forum (Pacific Graphics 2018), 2018, 37 (7):1-10. (SCI, CCF B)
Xiang Xu, Beibei Wang, Lu Wang*, Yanning Xu, Tamy Boubekeur. Vectorized Point based Global Illumination on Intel MIC Architecture. Computers & Graphics, 70:206-213, February 2018. (SCI, CCF C)
Lu Wang, Laikuan Wong, Yajie Xu, Xiao Zhou, Siyuan Qiu, Xiangxu Meng, Chenglei Yang*. The design and empirical evaluations of 3D positioning techniques for pressure-based touch control on mobile devices. Personal & Ubiquitous Computing,22(3):525-533, June 2018. (SCI, CCF C)
Chun-meng Kang, Lu Wang*, Yan-ning Xu, Xiang-xu Meng, Yuan-jie Song. Adaptive Photon Mapping Based on Gradient, Journal of Computer Science and Technology, 31(1): 217–224, Jan. 2016. (SCI, CCF B)
Chun-meng Kang, Lu Wang*, Pei Wang, Yan-ning Xu, Xiangxu Meng. Coherent Photon Mapping on the Intel MIC Architecture, Journal of Computer Science and Technology, 30(3):519-527, May. 2015. (SCI, CCF B)