Paper Publications
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[21] 彭昊. Fabricable Unobtrusive 3D-QR-Codes with Directional Light. COMPUTER GRAPHICS FORUM Journal, 39, 15, 2020.
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[22] Fu, Zhiying . EasyVRModeling: Easily Create 3D Models by an Immersive VR System. Proceedings of the ACM on Computer Graphics and Interactive Techniques, 2022.
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[23] 尹锐. Universal ultra-sensitive refractive index sensor based on an integrated SiO2 asymmetric Mach-Zeh.... Measurement: Journal of the International Measurement Confederation, 188, 2022.
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[24] 曹令鑫. Constrained stacking in DLP 3D printing. COMPUTERS & GRAPHICS-UK Journal, 95, 60, 2021.
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[25] 尹锐. Integrated-optics pressure sensor with improved range and sensitivity based on a SiO2 arrayed wav.... Measurement: Journal of the International Measurement Confederation, 183, 2021.
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[26] 杨承磊. 多边形中的点可见性快速算法. 计算机辅助设计与图形学学报, 2013.
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[27] 程景亮. Skeletonization via dual of shape segmentation. COMPUTER AIDED GEOMETRIC DESIGN Journal, 80, 2020.
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[28] 尹锐. Integrated-optics pressure sensor with improved range and sensitivity based on a SiO2 arrayed wav.... Measurement: Journal of the International Measurement Confederation, 183, 2021.
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[29] Zhou Yuanfeng , Changhe Tu and xinshiqing. Skeletonization via Dual of Shape Segmentation. Computer aided geometric design, 80, 2020.
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[30] Lin Lu , yangchenglei , mengxiangxu and 吕琳. Centroidal Voronoi Tessellation of Streamlines for Flow Visualization. 10th International Symposium on Voronoi Diagrams in Science and Engineering, ISVD 2013, 2013.
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[31] Lin Lu , chenbaoquan and 吕琳. Printed Perforated Lampshades for Continuous Projective Images. ACM Transactions on Graphics, 2016.
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[32] Lin Lu , yangchenglei and 吕琳. Poisson Disk Sampling through Disk Packing. Computational Visual Media, 2015.
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[33] yangchenglei , yangyijun and Lin Lu. Weak visibility polygons of NURBS curves inside simple polygons. JOURNAL OF COMPUTATIONAL AND APPLIED MATHEMATICS, 2014.
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[34] Lin Lu and 吕琳. 基于边界约束的交互式图案拼接方法. 华南理工大学学报, 2018.
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[35] Lin Lu and 吕琳. 面向层次化数据的变分圆形树图. 《软件学报》, 27, 1103, 2016.
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[36] Lin Lu , mengxiangxu and 吕琳. 基于AdaBoost.MH的Reyes渲染架构时间预估算法. 《计算机科学》, 41, 76, 2014.
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[37] yangyijun , yangchenglei and Lin Lu. Weak visibility polygons of NURBS curves inside simple polygons. Journal of Computational and Applied Mathematics, 256, 1, 2014.
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[38] Lin Lu , yangchenglei and 吕琳. 复杂区域的光源优化布局算法. 计算机辅助设计与图形学学报, 27, 1944, 2015.
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[39] Lin Lu and 吕琳. 考虑视觉显著性的模型浅浮雕位置优化算法. 计算机辅助设计与图形学学报, 2016.
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[40] Lin Lu and 吕琳. Consistently Fitting Orthopedic Casts. Computer aided geometric design, 130, 2019.