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杨承磊

-
教授
博士生导师
硕士生导师
- 性别:男
- 学历:研究生(博士后)
- 学位:博士生
- 在职信息:在职
- 所在单位:软件学院
- 入职时间: 1998-07-01
访问量:
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[81]
王璐 and 杨承磊.
O3D-Based Game Learning Environments for Cultural Heritage Online Education.
Entertainment for Education, Lecture Notes in Computer Science, 2010,
6249,
417,
2010.
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[82]
张彩明 , 吕琳 and 杨承磊.
一致分布点集Delaunay三角化最佳期望时间算法.
计算机辅助设计与图形学学报》,
23,
1949,
2011.
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[83]
吕琳 and 杨承磊.
Voronoi-Based Potentially Visible Set and Visibility Query Algorithms .
Voronoi Diagrams in Science and Engineering (ISVD), 2011 Eighth International Symposium on,
1,
234,
2011.
-
[84]
杨承磊 , 孟祥旭 and 吕琳.
Centroidal Voronoi Tessellation of Streamlines for Flow Visualization.
10th International Symposium on Voronoi Diagrams in Science and Engineering, ISVD 2013,
75,
2013.
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[85]
刘士军 , 武蕾 , 杨承磊 and 潘丽.
ADARC: An Anomaly Detection Algorithm based on Time-series Relative Outlier Distance and Bi-series C.
The 6th Chinese Conference on Cloud Computing,CCCC2015,
1,
2015.
-
[86]
刘士军 , 杨承磊 , 崔立真 , 潘丽 and 武蕾.
A Self-Evolving Method of Data Model for Cloud-based Machine Data Ingestion.
IEEE International Conference on Cloud Computing (CLOUD 2016),
2016.
-
[87]
关东东 , 孟祥旭 and 杨承磊.
Effects of Pedagogical Agent’s Personality and Emotional Feedback Strategy on Chinese Students’ Le.
ACM CHI2016,
433,
2016.
-
[88]
杨义军 , 杨承磊 and 孟祥旭.
An algorithm to improve parameterizations of rational Bezier surfaces using rational bilinear repara.
Computer-Aided Design,
45,
628,
2013.
-
[89]
杨承磊 and 王璐.
Web3D-based online military boxing learning system.
2012 International Symposium on Information Technologies in Medicine and Education, ITME 2012,
1,
26,
2012.
-
[90]
刘士军 , 杨承磊 , 武蕾 and 潘丽.
IBDP: An Industrial Big Data Ingestion and Analysis Platform and Case Studies.
2015 International Conference on Identification, Information, and Knowledge in the Internet of Things,
1,
223,
2015.
-
[91]
王璐 and 杨承磊.
Portrait drawing from corresponding range and intensity images.
Journal of Zhejiang University SCIENCE C,
14,
530,
2013.
-
[92]
吕琳 and 杨承磊.
On Centroidal Voronoi Tessellation - Energy Smoothness and Fast Computation.
ACM Transactions on Graphics,
28,
101:1,
2009.
-
[93]
杨承磊 and 吕琳.
复杂区域的光源优化布局算法.
计算机辅助设计与图形学学报》,
27,
1944,
2015.
-
[94]
刘士军 , 杨承磊 , 武蕾 and 潘丽.
A Piecewise Linear Representation Method Based on Importance Data Points for Time Series Data.
The 20th IEEE International Conference on Computer Supported Cooperative Work in Design (CSCWD 2016),
1,
2016.
-
[95]
杨承磊 and 刘士军.
An Interactive Graphical Interface for Retrieving Multi-Attribute Data:A Case Study on Historical Re.
IIKI 2016,
2016.
-
[96]
孟祥旭 and 杨承磊.
A framework for physiological indicators of flow in VR games: construction and preliminary evaluatio.
Personal and Ubiquitous Computing,
2016.
-
[97]
王筱婷 and 杨承磊.
Computing Minimum Bundling Distance of a Set of Line Segments.
4th International Conference on Identification, Information, and Knowledge in the Internet of Things, IIKI 2015,
2015.
-
[98]
杨承磊.
Shooting Recognition and Simulation in VR.
springer Prof. of CCCV 2015,
Part II,
286,
2015.
-
[99]
杨承磊.
A Physiological Evaluation Model for Flow-experience in VR Games:Construction and Preliminary Test.
IEEE Proc. of IIKI2015,
244,
2015.
-
[100]
杨义军 , 杨承磊 and 孟祥旭.
具有正交等参线的Bézier曲面.
计算机辅助设计与图形学学报》,
27,
76,
2015.