杨承磊
-
教授
博士生导师
硕士生导师
- 性别:男
- 学历:研究生(博士后)
- 学位:博士生
- 在职信息:在职
- 所在单位:软件学院
- 入职时间: 1998-07-01
访问量:
-
[21]
杨承磊.
Intelligent Exploration for User Interface Modules of Mobile App with Collective Learning.
2020.
-
[22]
刘娟.
Designing and deploying a mixed-reality aquarium for cognitive training of young children with autis.
SCIENCE CHINA-Information Sciences,
64,
2021.
-
[23]
杨承磊.
Creating Cylindrical Panoramic Mosaic from a Pipeline Video.
2011.
-
[24]
杨承磊.
多边形中的点可见性快速算法.
计算机辅助设计与图形学学报,
2013.
-
[25]
杨承磊.
HoloLens-Based Visualization Teaching System for Algorithms of Computer Animation.
2019.
-
[26]
马浩凯.
Exploring the effect of virtual reality relaxation environment on white coat hypertension in blood p.
《JOURNAL OF BIOMEDICAL INFORMATICS》,
116,
2021.
-
[27]
杨承磊.
A Scenario Adaptive Model for Predicting Error Rates in Moving Target Selection on Smartphones.
2021.
-
[28]
杨承磊.
Estimation of Human Sensitivity for Curvature Gain of RedirectedWalking Technology.
2021.
-
[29]
杨承磊.
Optimization Strategies for Real-Time Rendering of Virtual Scenes on Heterogeneous Mobile Devices..
2019.
-
[30]
杨承磊.
Virtual fire drill system supporting co-located collaboration.
Virtual Reality & Intelligent Hardware,
2019.
-
[31]
杨承磊.
A New Navigation Method for VR-based Telerobotic System via Supervisor's Real Walking in a Limited P.
2020.
-
[32]
盖伟.
A New Navigation Method for VR-based Telerobotic System via Supervisor's Real Walking in a Limited P.
2020.
-
[33]
盖伟.
Employing Shadows for Multi-Person Tracking Based on a Single RGB-D Camera.
SENSORS,
20,
2020.
-
[34]
杨承磊.
Employing Shadows for Multi-Person Tracking Based on a Single RGB-D Camera.
Sensors,
2020.
-
[35]
陈叶青.
Adaptive Blowing Interaction Method Based on a Siamese Network.
IEEE Access ,
8,
115486,
2020.
-
[36]
杨承磊.
Catch the Shadow: Person Tracking Under Occlusion with a Single RGB-D Camera.
2019.
-
[37]
杨承磊.
Adaptive Blowing Interaction Method Based on a Siamese Network.
IEEE Access ,
2020.
-
[38]
杨承磊.
Leveraging Blowing as a Directly Controlled Interface.
2019.
-
[39]
宋英洁.
A new storytelling genre: combining handicraft elements and storytelling via mixed reality technolog.
Visual Computer,
36,
2079,
2020.
-
[40]
杨承磊.
A new storytelling genre: combining handicraft elements and storytelling via mixed reality technolog.
The Visual Computer,
2020.